I don't know what it is, I just know it isn't the perspective.
Surely someone must know what I mean? It's really damn hard to explain WHY Warframe's recoil feels weird. What I'm saying is that the recoil in Warframe seems to just be entirely a weird camera thing and it feels wrong. Especially in KF2 actually the recoil on things like SMGs is basically that the gun fires upwards and your camera stays mostly where it is. The gun and crosshairs move, the camera barely moves at all. If you compare it to something slower like Killing Floor 2, it's sort of the same. You still have recoil but it's shown more by the gun and crosshairs moving than the camera. In Titanfall, the camera does move a bit when you fire, but not as much.
appeared behind the weapon as it was fired from the 3rd person perspective. However, for those wanting to play Killing Floor 2 with Xbox One or PS4 users, unfortunately, you’re out of luck. Later today, Steam users will get an update allowing them to play with users on either of the digital storefronts. You know when you fire something, and the camera kinda just bounces up and down? But not in the same way it does in other games, you know?Ĭompare it to, say, Titanfall. KF2 Summer 2021 Final Changelog Event Interstellar Insanity You made it. Killing Floor 2 will support crossplay on PC between the Steam client and the Epic Games Store. It just doesn't feel right to me having played a lot of other shooters.